So, we'd already built the huge and near-seam-splitting gargantuan-ness of the Gas Safety game, so the Electric game was much, much easier. We based the visuals on 1950s animation art. I've seen the latest incarnation of the game, and Volt's animation is perfect walking through these sets. Additionally, we got a small jazz ensemble to provide soundtrack, and this is, without a doubt, my favorite game.
This is level 1:
Level 2, complete with lounge and kitchen.
Level 3 contains a kind of "boss" room from the intro animation (gonna post that later!):
Level 4 takes Volt outside and the hazards that threaten us all... like big, green pad mount transformers:
And as if you haven't had enough, here's the cinematic that opens the game. This particular version was designed for Power Point presentations, so you may find the type a little small in places, but it's essentially the same as in the game, except there's no card at the end - that's where the game begins.
Volt is just a little nuts - you get to see it in the game, but you get a little taste of it here, too. Our animator, Trever Barger, really captured the flavor I wanted from the character model (posted below). The backgrounds were created by the rest of the team and myself.