
Here's hoping that you'll enjoy the 13-month long project known as Vectren. Judge the game on how addictive and repeat-playable it is. That would make our day (and not in a Clint-Eastwood-kind-of-way)!
Hats off to the Vectren folk (Maelynn Hudson, Tracy Bryant, et. al)for being quite innovative in their pursuit of a better, original game in a time where most corporations fear such things. I mean really, HATS OFF! Looking at how many people it took to make this work - well, it's just staggering. Here's the short list:
Jennifer Stewart - Concept and Head of the Whole Enchilada! (She would be the executive producer, but in academia it's called something different)
Chris Basham - Website Design, programming, and layout
Matt Powers - Concept and Programming Lead. (Matt was our "X factor"!)
Don Mitchell - programming consultant
Kyle McKnight - head programmer
Corey Callahan - programming
Zach Carr - programming
Skip Comer - Database Lead
Me - Concept and Art Direction
Trevor Barger - animation
Sean Winburn - illustration
Jackie Crofts - illustration
Linda Vang - concepting
Ryan Stone - production
Ricardo Laranja - sound direction
In fact, feel free to leave a comment right here, on this blog, giving us your thoughts.
http://www.vectrenenergysafe.com/