Friday, October 31, 2008

Whatta Painter!



You must totally check out the Illustration Brothel, where my colorless scratches are converted to objects of real value.

Pictured above are my initial concepts for a kid's game with Vectren Natural Gas Company. Hold the fart jokes! Anyway, Professor Matt Powers enthusiastically envisioned a floating "Node World" which I was very skeptical about in the beginning - but now I'm sold. If we can pull this game off, we'll seek kudos from other gaming afficionados... problem is, we have another less impressive game that Vectren will probably go for - a real snoozefest of crossword puzzles and fill-in-the-blank that they probably experimented with in 1950. We can hope!

Monday, October 06, 2008

This page, finally tightened, is the first of many. Below, you can see the page in its layout stage following many incarnations (which I won't bore you with here).

Drawing is unappreciated these days, the alchemy of observation and vision. As much as I love animation, and as much as I enjoyed Animation Mentor, I missed the tenderness shared between my pencil and paper. Granted, it's digital paper, but it's no less magical. I also enjoy the problem-solving that goes into storytelling with a camera. I'm no Brad Bird - hell naw - but the puzzles of character against events and the camera that bears witness brings no end of fascination. I trade the machinations of medium for the tinkering of virtual dolls - but not with dismissal, only with favor.